From the events of Columbine 14
years ago to the tragic massacre at Sandy Hook Elementary School, every time a
school shooting occurs, a controversial debate surrounding the media violence
and their real-life effects begin to resurface in society. Much was made in the
past about the fact that the Columbine shooters were avid fans of Marilyn
Manson, whose song lyrics contain violent and explicit imagery, and even more
so now, since rumor has broken that Sandy Hook shooter Adam Lanza was a heavy
player of the violent Call of Duty video game series. However, to this day, the
general consensus among members of society is that the link between media
violence and aggression is not well known. The question still remains as to how
much of a role should parents play in controlling their children’s exposure to
violent media.
A recent article titled
“Violence and Media: The Real Effects” explores many facets of this argument,
citing numerous recent research publications. This article claims “90% of
movies, 68% of video games, and 60% of television shows depict some sort of
violence”. In addition, the authors of this article say that children about the
age of 7 are able to fully distinguish between fantasy and reality, a
distinction that allows slapstick violence to be funny, since that type of
violence could never occur in real life.
One of the main points this article
attempts to make is that there are many variables of past studies that
researchers are not considering. For example, they claim that most studies
focus on normal children, and not on those with preexisting mental conditions.
Others claim that the long-lasting effects of video games are difficult to
fully understand as longitudinal studies take time, and violent video games
have not existed for enough time. Some critics go as far as to claim that this
type of violence in the media may be beneficial as we have seen a decrease in
violent crime over the last five years despite an increase in violent video
game content.
However, Craig A. Anderson and Brad
J. Bushman in their article “The Effects of Media Violence on Society” in Science claim that the causal link between media
violence and aggression is larger in magnitude than the effects of calcium
intake on bone mass or lead exposure on the IQ of children. They attribute the
current continuing controversy to inaccurate reporting by the popular press,
and claim that this situation is analogous to the debate surrounding cigarette
smoking and its effect on cancer as one that persisted far too long after the
general consensus around the scientific community was that smoking causes
cancer. Through meta-analysis, laboratory experiments, field experiments,
cross-sectional studies, and longitudinal studies, all have shown a similar-sized
strong positive effect of violent video games and aggression.
They conclude their article by
identifying broad ways to reduce this effect of media violence and aggression
in our youth. First, it would be imperative to reduce children’s exposure to
media violence. However, this is not the only way. Another significant way of
reduction would be to change children’s attitudes towards media violence. Such
responsibility falls not only on the shoulders of parents, but also on those of
teachers, school administrators, and those in the media. The first step in
correcting this problem would be to identify that there is one in the first
place.
Anderson, C.A. & Bushman, B.J. (2002). The effects of media violence on society. Science, 295, 2377-2379. DOI: 10.1126/science.1070765.
Miller, Kara (2013). Violence and Media: The Real Effects. Retrived from: http://wgbnews.org/post/violence-and-media-real-effects
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